Read straight from the database. This page only reads — nothing here changes a play, a prize or a setting.
How many sticks players actually caught. Bars at {{ cfg.win_threshold }} and above are the ones eligible for a prize.
Busiest times today — useful for staffing the stall.
Stock as it stands now. Given is what the game has handed out; left is what remains against the limit set in Config.
Newest first. Tap a column heading to sort.
| #{{ rev ? '▼' : '▲' }} | Name{{ rev ? '▼' : '▲' }} | Mobile{{ rev ? '▼' : '▲' }} | Caught{{ rev ? '▼' : '▲' }} | Result | Prize{{ rev ? '▼' : '▲' }} | When{{ rev ? '▼' : '▲' }} |
|---|---|---|---|---|---|---|
| {{ p.id }} | {{ p.name || '—' }} | {{ p.mobile || '—' }} | {{ p.caught }} | {{ p.is_winner ? 'Won' : (p.caught >= cfg.win_threshold ? 'Reached' : 'No win') }} | {{ p.prize_name }} | {{ p.created_at | date:'dd MMM HH:mm' }} |
| {{ plays.length ? 'Nothing matches that search.' : 'No plays recorded yet.' }} | ||||||